- Spheres: Magic, Discovery, Balance, Intelligence
- Gender: Female
- Alignment: True Neutral
- Power: Greater Deity
- Symbol: Five-point Star
- Favored Weapon: Quarterstaff
- Influence: Patron of some Elves, neutral magicians, scientists, psionicists.
- Domains: Balance, Creation, Elf, Force, Gnome, Illusion, Mentalism, Mind, Oracle, Rune, Spell, Summoner, Knowledge, Magic, Artifice, Fey, Meditation, Transformation
Description: Enchantra is viewed by almost all cultures as a humanoid with elven features, bright glowing orbs instead of eyes, and feathery arms and legs.
Lore and Knowledge: The Maintainer of the Veil, Enchantra was spawned from Corbrin’s own chaotic self, wholly formed. It is she who is said to have sparked the magic of sentience in the modern races, and gave them the ability to rise up against the Dragon Lords who had enslaved them. The Great Magister herself is known to exist only in the great void surrounding Eninn.
Followers: All those who practice magic give homage to Enchantra, or one of her offspring. Scientists and many philosophers also view her as their own patrons. Followers of Enchantra can come from any walk of life, but rarely are of extreme alignments (Evil arcanists tend towards Nostalus, Good arcanists tend towards Illias).
- Affiliated Organizations:
- Church of the Veil: Official church of Enchantra.
- Protectors of the Veil: Militant arm of the Church of Enchantra.
- Delvers of the Great Secret: Secret organization devoted to plunging the depths of magic.
Class Information:
Clerics: Clerics of Enchantra must be partially neutral. Clerics of Enchantra tend to be considerably skilled spell casters. There is a canon for Enchantra, which details many mysteries of magic. Possession of the canon grants a +2 circumstance bonus to Knowledge (Arcana) checks. Vestments for Enchantra are used during special ceremonies and holidays, and are adorned with many stars. They consist of light blue robes, white phylactery, and silver or gold stars. Higher ranking clerics tend to adorn themselves with jewelry and gemstones such as sapphires or blue topaz, which are considered attuned to the goddess.
Clerics of Enchantra cannot Turn/Rebuke Undead. Instead, their power over the ebb and flow of magic allows them to apply their Charisma modifier as a penalty or bonus to the effective Caster Level of any target within 30 feet. No creature can be reduced to below a 1 for their Effective Caster Level. Activating this ability is a Swift Action, and lasts for 1 round. It may be used 3 + Charisma modifier times per day, and meets any requirements as Turn/Rebuke Undead would.
Class Skills: Concentration, Craft, Diplomacy, Heal, Knowledge (Arcana, History, Religion, The Planes), Profession, Spellcraft, Use Magic Device
Favored Soul: Favored souls are beings infused with pure magic. They are adventurous, and enjoy seeking out undiscovered lands. Their affinity with magic allows them to Detect Magic at will.