Races/Ethnicities of Eninn

  • Elves: The elves of the world are divided into four main ethnicities. Each group is wildly divergent culturally and physically, with little intermixing due to geographical and ideological differences.
    • Arborlorians - Also known as High Elves, they hail from the mighty Dyninn forest, with the great city of Arborlon being their main seat of power. They are slight of build, and average around 5' in height and 100 pounds in weight. Their hair and skin complexion varies greatly amongst individuals, most likely due to the limited intermingling with humans over the years. They are considered the most pragmatic and sociable of the elven races.
    • Myrrhians - The Grey Elves, the arrogant and isolationist elven group to the west, in the Ancient Forests of Myrrh, claim to be the most pure and the oldest race of sentient creatures. They are a tall, lithe race, standing 6' in height, but only 140 pounds on average. Their skin is typically fair, sallow, or even a dark gray, and their hair ranges from white to black, with the exceptionally rare (and discriminated against) redhead. They have a strong distrust of all outside races, especially dwarves.
    • Taurine - Sometimes called Wood Elves, these wild folk reside in the Great Untamed, where they live in harmony with nature. Averaging close to 5' in height, they are muscular and athletic. They are also considered to be the most free-spirited and rebellious of the elven races.
    • Morogh - The Dark, or Drow Elves, they are a bitter offshoot of the elven races that were driven underground. Legend says that during the Godwars, a schism amongst the Myrrhian elves occurred as a group desired to worship the Dark Gods, specifically Tiranus. A bitter civil war occurred, and the Morogh were born. Aggressive, isolationist, and arrogant, the Morogh are a dangerous, evil race.
  • Dwarves: Dwarves come in two major, and two minor factions. The Clan and Woldian dwarves are considered, amongst dwarves, to be surface dwellers, though members of both groups often never see the open sky. The Deep Dwarves and Duergar are never seen except by those that venture beneath the earth.
    • Clan Dwarves- The largest group of dwarves, they exist primarily in the Knife Edge mountains, known eponymously as the Dwarven Clanlands. A typical clan dwarf stands around 4' tall, but averages almost 150 pounds in weight. Their hair color varies greatly, mostly depending on which family or clan they belong to, and their skin ranges from light tan to a dark brown. Clan dwarves are considered the most outgoing, for dwarves, of their lot.
    • Woldian Dwarves- The Ice Dwarves of the Lower Wold have survived for centuries in a very inhospitable climate. Like the glaciers that surround their mountain homes, they are cold and reserved, but all have a strong sense of family. Their skin ranges from a pure white to a light blue, and their hair is typically gray, brown, or black. They are of about that same height as their Clan brethren, but typically of a slighter build, with more angular features.
    • Deep Dwarves - The Deep Dwarves are a reclusive race little heard from by the surface dwellers. Dwarves speak of them as being ornery, but good-hearted. They're shorter than Clan or Woldian dwarves, but stockier, with more flatter features.
    • Duergar - Surviving in caverns deeper than even the Deep Dwarves venture, the Grey Dwarves are a sub-race that legend states uncovered some unspeakable horror in the depths, and were forever corrupted by it. No dwarf speaks well of the Duergar, and what is known of them is that they are grey skinned, and grey haired, with chiselled, unforgiving features.
  • Halflings: Of all the non-human races, the Halflings have the most intermingling amongst their kind, despite great geographical seperations. This is mostly due to the shared wanderlust young halflings often experience. This results in the differences between the halfing communities being mostly political and ideological, not physical.
    • Nevarinese - The Nevarinese are the most serious, and driven, of the Halflings. They tend to be slightly taller and thinner than other halfling races, with a strong prevalence towards black hair. Amongst the Nevarinese, there are three distinct skin tones: fair, light brown, and black.
    • Dalelander - Living in the north, Dalelanders are sometimes referred to as Hobbits, or Lightfoots. They known for being relaxed, friendly, and helpful. They stand around 3' tall, weighing anywhere from 20 to 50 pounds. Their hair is mostly auburn, but all variations exist. Their skin color goes from pale white to dark brown.
    • Plainsfolk - This peaceable subrace are colloquially known as Tallfellows. They exist in small communities dotted around the Plains of Astalon, or living amongst human communities there. They are known as being easy going, and slow-to-action. They are much taller (almost 4' tall on average), and less athletic than other members of their race, with red hair being the most prominent.
    • Wildfolk - This community of halfling survives in the wilds of the Great Untamed. Stories abound of their cannablism, hostility, and wild, barbaric natures to all non-halflings. Their tend to be smaller and darker skinned than your average halfling, with dark brown or red hair.
  • Gnomes: The gnomes are a fragmented race, isolated by geography and their lack of political will at the hands at the more properous dwarves, elves, and humans. Each of the subraces is wildly divergent physically, having adapted to their unique locales.
    • Davrosneblin - Forest Gnomes, they abide mostly in the Dynnin, in isloated communities, or rarely intermingling amongst the human and elven cities there. They are very short, typically only 2 or 2 1/2 feet in height. This long-lived offshoot of Gnomish race are known to be very shy, and cautious. Those outside of the Dynnin are unlikely to have ever seen a member of this sub-race.
    • Kalormeneblin - Rock Gnomes, they are the most widespread, and common, of the Gnome race and are found in mountains from the Knife Edge ranges and the Spire Mountains. Highly inquisitive, inventive, if reckless, they are known as uncanny inventors and engineers. They stand around 3 to 3 1/2 feet in height, and weigh typically 40-45 pounds. They often intermingle with dwarven cities.
    • Fiirinneblin - The Desert Gnomes of the Burning Sands, they are the tallest of the gnomes, standing almost 4' on average. Dour and quiet, they are regarded as shrewd traders and negotiators. They frequently are encountered by caravans crossing the desert, though they make their communities in isolated places amongst the dunes.
    • Hekeneblin - The Ice Gnomes of the Lower Wold, they are known as being friendly and helpful, though exceptionally quiet. Visitors to some of the Hekeneblin communities have described entire meetings conducted with merely grunts, nods, and hand gestures. They are hairier, and more burly than their cousins, even sometimes mistaken for dwarves. Their hair is thick, and almost always black, though some members have all white hair. Their skin is often fair or pale.
    • Svirfneblin - The Deep Gnomes, they are almost never encountered by the surface races. Strong, powerful warriors, they are one of the few friendly races in the underground in the Vast. Their skin ranges from a dull yellow to a sallow gray, with a wide variety of hair color and styles.
  • Humans: Of the sentient races, the humans have had the most intermingling amongst their sub-races, meaning there is little physical difference, other than a tendency to certain traits.
    • Forestfolk - Native humans of the Dyninn, they are known to be suspicious to strangers, and often considered untrustworthy thieves. They are tall, and lanky, with rounded features and big ears. They tend to have light to dark brown hair, and large eyes, and pale skin.
    • Dovonian - The first tribes to settle near the great city of Tourmaline were known as Dovonians. Typically, they have curly blond or brown hair, square jaws, and fair skin.
    • Tuluvian - In the northern jungles, there still live primitive human tribes, known as the Tuluvians. They are dark skinned, dark haired people that are exceptionally territorial, and aggressive. Little else is known of them.
    • Muriahan - The tribes of Huri settled the Heartlands, and thus were born the Muriahans. Muriahans are swarthy, stout, and dark haired. They are known for their cunning, and distrust and arrogance towards outsiders.
    • Arrochian - One of the three major tribes of the Bloodcoast, Arrochians are typically dark skinned, with black, curly, short hair. They are considered to be boisterous, friendly, and outgoing.
    • Qayaffi - The traders in the sands, these natives of the Burning Desert are taciturn, but friendly. Bronze skinned with brown hair and sharp features, they are also considered to be patient and stoic.
    • Sentalli - Another tribe of the Bloodcoast, they are a race of exceptionally tall, black-skinned farmers and warriors. They wear their hair long, like the mane of the great plains lions. They are considered a proud and capable lot.
    • Saheli - While most were destroyed in their wars with the Sentalli, a few survive even to this day. They are a race of broad-shouldered, black-skinned people with round, broad features and short, curly hair.
    • Queshka - The natives of the south, the Queshka were once a wide-ranging race, now confined to a few cities and villages. Sharp featured, dark haired, they are considered to be quiet and wise. They have distinctive almond shaped eyes, and a dark, swarthy complexion.
    • Ravlish - Tall, muscular barbarians from the Ravlos isles, they are known as a violent, angry people. Blond hair, blue eyes, and rugged features are predominant.
    • Mennonese - This race of dark skinned people once lived far to the north, but were driven south by the orcs and the Astalonites. They are a quiet, peaceable group who live in isolated communities.
    • Astalonites - Big noses, brown, red, or black hair, and fair complexions mark the typical Astalonite. They were once several smaller tribes, but united under the worship of Astalus. They are proud, devout, and at times stubborn and rude, especially towards those not of their faith.