- Spheres: Contracts, Treachery, Manipulation, Tyranny
- Gender: Male
- Alignment: Lawful Evil
- Power: Intermediate Deity
- Symbol: Scroll
- Favored Weapon: Heavy Mace
- Influence: Patron of Lawyers, some Merchants, Swindlers, Efreeti, and Devils.
- Domains: Charm, Domination, Greed, Mind, Pact, Planning, Retribution, Trade, Tyranny, Evil, Trickery, Law, Truth
Description: Bormir the Tyrant, he rules with his mighty scepter, demanding obedience from his subjects. One of Midir’s twin sons, Bormir is the great manipulator and swindler, twisting laws to his own designs.
Lore and Knowledge: Bormir is one of the twin sons of Midir. The Tyrant, or the Iron Handed One, he has a citadel on the plane of Baator.
Followers: Followers of Bormir tend towards evil or neutral. Good-folk may give him his due when undertaking a major contractual negotiation. Society generally sees Bormir as a necessary evil, though his worship is outlawed in many places, as a whole it is tolerated. They have even managed to gain acceptance to practice law in the Courts of the Realms, alongside clerics of Midir.
- Affiliated Organizations:
- Church of the New Order: The lay priests of Bormir, maintain the laws set forth by their God.
- Lawyers of Bormir: The legal arm.
- Hands of the Tyrant: This dark cult is determined to bring all of Eninn under the control of the Tyrant, or the mortal incarnation of Bormir himself.
Class Information:
Clerics: Clerics of Bormir must be Lawful, and may not be Good. The vestments of Bormir are only required to be worn during service, and at court. The vestments are black, with a white runed phylactery. A wig is worn while at court, and during many services and holidays.
There is a canon for Bormir. It is the Tome of Law, used by clerics of Midir, but with an addition detailing the discrepancies and loopholes in the natural order. Clerics of Midir see it as sacrilegious, and of dubious validity, while followers of Bormir see their objections as proof that it is true and meant to be concealed.
Clerics of Bormir may not break an oath that they have sworn. Doing so counts as a major transgression, and the cleric loses all class abilities until they atone. Clerics of Bormir are loathe to give their oath to anyone, for this reason.
Clerics of Bormir cannot turn/rebuke undead, but they can Rebuke/Command Lawful outsiders.
Class Skills: Concentration, Craft, Diplomacy, Heal, Knowledge (Arcana, History, Religion, The Planes, Local), Profession, Spellcraft, Bluff, Forgery
Favored Soul: Those inspired by Bormir typically seek to become tyrants in their own right. They must be Lawful Evil, and gain +4 on social checks when dealing with Lawful Evil outsiders. They also gain +1 CL when casting Compulsion magic.