Era of Kings

The Era of Kings was a time of mostly infrastructural change and development. Religious revivalism occured, from the fires of the Godwars, and temples and churches sprung up in every corner of the continent. Everyone was a believer in the Gods.

Laws grew more codified, and complex. The feudal system was challenged on several occasions, and would ultimately lead to the fracturing after the Rising of the Three. Experimentation on a local level did occur, but rarely past the level of the local Baron or Count.

Technologically, development was slow, hampered in part by the reliance on divine magic or intervention. Warfare was also common, due to the nature of the feudal empire, which further hampered development outside of more efficient means of waging war.

The devastation of the Rising of the Three would effectively wipe out all philosophical and technological development prior, as the devastation destroyed or reduced most major population centers.

Sinter Dynasty Mercenian Dynasty DuNentis Dynasty Havolorian Dynasty Rising of the Three